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Markus Persson — watch collection


Markus Persson watch collection

Markus Persson

designer

VIP n° 1121 for number of watches
Designer n° 10 for number of watches
Number of brands: 1
Number of watches: 1
Preferred brand: Patek Philippe (1 watches)
Estimated collection value: 80,000 $

About Markus Persson’s watch collection

Markus Persson, known widely by his online handle Notch, is a Swedish programmer and game designer who changed the trajectory of modern gaming almost single-handedly. He created Minecraft in 2009, a sandbox building game that grew from an indie side project into one of the best-selling video games of all time. In 2014, he sold his studio Mojang to Microsoft for $2.5 billion, a transaction that made him one of the wealthiest figures to emerge from the independent game development world. Since then, Persson has largely stepped back from active development, living between Stockholm and Los Angeles while remaining a prominent — if occasionally controversial — voice in gaming and tech culture.

The Markus Persson watch collection, based on sightings documented here, reflects a collector who approaches horology with the same systems-oriented thinking he applied to game design. He has been photographed wearing a Patek Philippe Annual Calendar reference 5496P in platinum — a choice that goes well beyond a straightforward luxury purchase. The 5496P houses Calibre 324 S QA LU 24H, a self-winding movement running at 28,800 vph with a 45-hour power reserve. Its annual calendar complication, a mechanism Patek Philippe patented in 1996, differentiates between months of 30 and 31 days automatically, requiring just a single manual correction each year at the end of February. The platinum case positions it among the rarer executions of an already technically demanding reference.

Choosing a complicated Patek Philippe in platinum over a more visible or commercially recognizable reference says something concrete about Persson's collecting sensibility. The 5496P is not the watch someone buys to broadcast wealth in a room — it rewards the person who already knows what they're looking at. For a designer who built entire logic systems for millions of players, an annual calendar mechanism driven by a precisely engineered gear train seems like a natural fit.

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